View Single Post
  #33  
Old 03-22-2016, 08:49 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,217
Default

Some kind of hybrid PvP server is needed, whether its a Teams server with a carefully crafted ruleset or some kind of "purple" server with PvP only enabled for levels 55+ in raid zones or during certain limited windows. I think a custom ruleset is much preferable to custom content, it preserves the classic feel while providing alterations that modify the gameplay experience in a positive direction. The Teams concept has been talked about to death, but I'd really like to see some discussion on the concept of a purple server. It could be set up in such a way that PvP directly decided raid disputes, or it could be much more modest, with limited PvP FFA rules (level, zone and time restricted, i.e. "Trakanon will spawn Tuesday at 8 PM EST, Sebilis, Trak's Teeth and Emerald Jungle will be a FFA PvP zones for all 55+ players from 5 PM EST until Trakanon is killed") and/or scheduled Guild vs. Guild (perhaps 12 vs 12 or 18 vs 18) fights in tournament format with the winners receiving loot and raid tokens to spawn boss mobs. There is a large continuum that exists with a purple server like this in terms of leaning more toward Red or more toward Blue. The point is that PvP in EQ doesn't necessarily have to be a binary condition. A well designed custom ruleset could integrate PvP in such a way as to gain most of its benefits (excitement, competition, added depth, extra importance of gear, new strategies and teamwork) while limiting its drawbacks (griefing, excessive shit talking, running off casuals). We currently see massive problems at the high end of both Blue and Red. A purple served that addressed the weaknesses of each could be a big draw and a lot of fun.