Quote:
Originally Posted by jolanar
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Unless you start a fight at full mana and need 100% of your mana for that fight, it doesn't really accomplish anything having 300 extra mana.
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Well, for a Paladin it would. Same as with a cleric, having mana for one more heal/root/stun or are ress can save the group/raid from a wipe(or a lot of time). In a perfect world it might not matter much in reality things doesn't always go as planned.
And it doesn't matter how much mana you start out with, he would always have 300 more mana in any given situation. Even when OOM he'd spent 300 more mana.
Compared to a SK, for instance, who only really need to concern himself with having mana for disease cloud/shroud a Paladin has a lot more tools to add to his or her party(which when employed intensely would definitely be consumed faster than any mana reg would negate bar having a necro dedicated to feeding you).
Point is, yes, mana is important for a Paladin. I'd say, as a hybrid we're closer to the cleric side rather than the warrior whereas SKs are closer to the warrior than they are the necromancer.