Thread: Game Mechanics: Plane of Mischief - Card Drops
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Old 03-11-2016, 11:54 PM
Raev Raev is offline
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Join Date: Sep 2014
Posts: 2,290
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
But a lot of design choices made in Velious seemed to go for mobs that are dropping less than they should. Vulak frequently drops 2 items when he should always drop 3. Tunare drops 1-2 items when he should be dropping 3-4 soon. Yelinak only drops 1 item outside of head and talisman, he should drop 3-4 items beyond head/talisman. Etc etc.
I don't know whether it's intentional, but it definitely feels like the content is frequently harder than it should be and very rarely easier, e.g. the First Brood's overtuned Dragon Fear.

I still like playing here <shrug>
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