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  #17  
Old 03-10-2016, 05:22 AM
Pyrion Pyrion is offline
Fire Giant


Join Date: Sep 2012
Posts: 737
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Both SK and pally tank equally well. If you are more of a selfish guy, go SK. You can always save yourself (beyond 30) by simply FDing. You can fear kite solo. Of course you can save others as well by gaining aggro, but if things really go wrong (healer oom) you can only save yourself.

Take pally if you want to be the group hero. Pally can root CC and lay hands on chanter or cleric (or self) when things get out of hand. For pally its easier to keep spell casters from casting due to stun line spells. Outside of combat pallies can contribute to recover from a hard fight.

SK can split with FD pulling, pally can do with lull line. Both have disadvantages in certain situations. SK is by far more popular because it is easier to solo (although a well played pally has some tricks here too, for example "jousting").