I've boxed for most of my EQ career, either it being my own characters or logging in an extra cleric on a raid. First of all, boxing isn't "anti-classic"... people were boxing from day 1 on multiple computers. EQWindows isn't exactly an important factor here.
I think anyone who truly believes boxing will have some sort of negative effect on the server is a bit delusional. There's never been one time where I felt "oh gee, I'm boxing a shaman and a monk... I can't do whatever I want, I'm INVINCIBLE!" Rather... I frequently grouped with my main (shaman) or both chars. Yes, boxing makes holding down camps like frenzy by yourself a bit easier; but first of all it's not exactly free loot for boxers, as the difficulty of the game increases tenfold, and EQ is a pretty difficult game to start with. I know there's many people here who start to develop a headache just thinking of leveling and gearing 2 individual chars to 50... we're talking double the exp loss, double the horrible CRs, etc. Second of all, I've never heard of anyone ever not joining their friends just because they could box something themselves. 2 people does not a great group make. Being able to box 2 toons just gives you a headstart when trying to get a group started.
Low population servers (read: any emulated EQ server and even the live EQ servers) require boxing to truly be well-rounded gaming experiences. I'm not saying this server is horrible because boxing isn't allowed, its the best eqemu server out there and the only server that disallows boxing. I'm just saying that if boxing was allowed, myself and many others would be playing with a renewed fervor.
The only server that offers a legitimate, difficult, classicesque experience is Shards of Dalaya. They even share the same sentiments towards boxing, but the difference is they realize that they're only hurting their own efforts by disallowing boxing. If they were to remove boxing tomorrow, the entire server would probably fall apart, and Project 1999 is only a notch more successful right now.
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