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  #9  
Old 03-08-2016, 08:58 PM
easy_lee easy_lee is offline
Sarnak


Join Date: Jan 2012
Posts: 261
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To elaborate on my post just a little:
  • FTE enforced - can't steal mobs
  • LnS - can't corpse camp key raid members
  • No Item Loot - can't take pixels from the raiders
  • Plugging - raiders can always run and hide
  • No training - can't use mobs to even the odds between a small and large force
  • Resist Code - AoE, roots, and other strategies for dealing with larger forces and better geared players are resisted 98% of the time with even low MR.
  • OP melee gear - better geared players have a huge advantage (classic, as in pre-kunark, wasn't like this)
  • No limit to guild size or raid size, and it's easy to hand loot to whoever the raid decides should get it - zerging is possible.
Like I said, the zerg is inevitable. If the devs ever want to change that, they'll need to change the rules.