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Old 03-07-2016, 04:33 AM
Turp Turp is offline
Sarnak

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Join Date: Mar 2012
Posts: 304
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Hello ,
Seems they overnerfed giants (probably the rest of the mobs too that got "fixed" aka nerfed) never seen any bug reports on this and can't find any by searching our forums or any forum saying giants should double hit for 100 every time. (the least being 80 dmg , no matter the level or stats on your char)
Are they just letting devs go off their memory now? giants did have big STR and land big hits, but they are currently double hitting for 100 damage. no matter level 30 or 60 no matter the AC, broke something for sure.

Like elament said, got shit backwards it seems.

@Ele you are all about classic , you really think giants should double hit for 100 no matter level or stats . tested the FM giants, the DL giants and the ice giants and all doing the same thing. This is not classic and there was no bug report or proof filed that i can find that warranted this nerf besides IMO a devs memory recalls it. And probably every thing that was buffed this patch is not right if someone goes and checks it.

Thanks for the work and please look into this.

Not limited to
Telin: Increased max damage for Froon, Choon, an ice giant, a sand giant, a spectre, Sandgiant Husam, a hill giant, a cyclops, Broog Bloodbeard, Tarskuk, Guard Fernaldo, and Guard Carnita.
Is same for giants in DL and FM too. They are hitting way harder than they should. If got some proof of this required nerf please direct me to it.
appreciate your time.
charmers use this to your advantage and get some nice XP, since Osargen was nerfed use all the upgraded OP hitters right now because they probably won't change it. sometimes memory fixes are wrong but still can benefit.

PS Telin , wow what a bunch of nerfs.
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