Thread: Spawn Varience
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Old 02-11-2011, 01:27 PM
Omnimorph Omnimorph is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Why are people still talking about FTE? Can someone explain why getting rid of variance automatically means FTE? And can someone tell me how any of this is relevant when this system would force mobs to be spawned all roughly at the same time? There must be something I really don't understand about the variance because people seem to have very different assumptions about it than me, so could someone explain this better?
Fine, i assume if it wasn't FTE then it'd be first with 15 in the zone. Which sucked and had people afk online just to make up the numbers whilst poopsocking. Then you'd have 1 or 2 guilds kill their boss, and rush to the next boss, call 30 mins on the other guild and then try and kill that.

People would poopsock the boss of their choice and it'd be the same old shit that was going on before. As things stand now, there isn't as much poopsocking going on as there was, so in a way the variance is working.

The way things are now, a lot still relies on a guild being the first to track a mob, and mobilise to it. That's how it was in classic to a degree.
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