As a follow-up to my previous post, here are a couple of screenshots I took this weekend. One the left is the melee version, and on the right is the caster version. Again, actual weight in lower left, max (unencumbered) weight in lower right.
Note also on the caster version another small upgrade I made to the pet window. The target window has a numeric value for target percent health, but there wasn't a similar number for the pet window (actually it was turned off). So I turned it back on and moved it down a bit so that it was over the pet health bar. I had to move it down because charmed pet names can be long enough to cover the pet health number. I like to see exactly what the pet's percent health is (rather than estimating from the bar) so I can time my charm breaks a little better.
If anyone is interested in the code for any of these mods, just let me know.
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