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Old 02-26-2016, 02:05 PM
Daywolf Daywolf is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by fugazi [You must be logged in to view images. Log in or Register.]
As always, tradeskills ain't so bad if you use them to add variation to the game, but they are unforgiving, expensive and usually quite the hassle. The only fun one is baking, because the materials are widely available and often drop aplenty during your adventures.
They are really not that expensive, well apart from jewlcrafting of course. Such as smithing, it's not expensive to get to ~200, it's just it's crazy time consuming. See like to banded armor, a set can go for ~100pp to another player, but it's not that much more to raise smiting yourself to make banded. And if you have two chars to outfit with banded, it's cheaper to make it yourself.

Smithing seems cheaper than fletching imo. I spent about 1k to get fletching close to 200, but it was a lot of time to get there. I hardly spent half that for smithing to the same. It's just those failure gaps suck, and you really need to keep as close to trivial number as best you can. Good to have stats too of course, int, dex whatever.

But for newbies, most tradeskills are pretty good for making starting gear, especially with tailoring imo. And yeah cooking is very cheap. Just getting to ~170-200 gets hard since you'll need to farm things like brownie parts. You might even need to travel around for some vendor ingredients (e.g. spices or batwing).
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