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Old 02-26-2016, 12:50 AM
Daywolf Daywolf is offline
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Join Date: Jun 2010
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For what? For the str buffs? All you need is brewing and baking for that. Baking is super easy to raise to the stat food you could use, just mostly buy wolf meat off of newbie visited vendors, like the one up the newbie lift in gfay. Then when you get there, as a starting player you shouldn't have any problems getting bear meat for the stats when you visit EC there abouts. Then mammoth meat if you fear kite them later out in everfrost.

Making booze is easy too, at least early on if you are still in gfay. Later though, if you raised it high, I'd recommend maybe rivervale. But you don't need to really raise it high if you are just using it for the str buff. In fact you could just buy short beers/ales or something off a vendor.

I don't recommend making jewelcrafting for some starter silver junk unless you have an enc to enchant.

As a ranger, you could use tailoring, though not important for a ranger compared to say a druid that can imbue on armor. Shammy can too, but not the right armor for them. But for making tailored bags and quivers it's not bad to have.

A good tradeskill for a ranger is fletching. More or less to make 150 range wood point arrows for pulling. You could work your way up to making trueshot longbows, but that'll cost ~600pp to that point, and you could buy the bow for ~350pp. But between the two you get 300 range which is nice when you are chasing stuff down with aggro hits to close the gap faster. I shoot stuff I cant even see in gfay with the fog hehe.

Pottery is mostly useless unless you make poison or a few low level items. You cant make poison.

As for smithing, gfay is a good spot too. But if you are just looking to make banded, it's a little cheaper to just buy it off another player that smiths. But it's not that much more expensive to smith it yourself, just takes a bit of time. But really if you just have extra funds you don't mind spending on mats, or have multiple characters to equip. Regular banded can last a long time actually, until you do your epic armor anyway. Cultural weapons are not worth it.


Anyway, I just follow this: http://wiki.project1999.com/Tradeskills it's got almost everything in it (apart from cultural weapons [You must be logged in to view images. Log in or Register.] ). Direct questions, just ask!


Quote:
Originally Posted by Sorn [You must be logged in to view images. Log in or Register.]
Like most of the game, tradeskills get progressively more difficult the farther along you get. Recipes get more complicated, materials become more difficult to gather, and you need more help from fellow players to make your pieces.
Unless you're like me that would actually roll a rogue and lvl to 20 JUST to make fine plate dye lol
So... poisoning, fletching, smithing, tailoring, cooking, brewing, pottery and a little bit of jewelcrafting. Other than that, my shammy is still too low and I refuse to roll a GNOME :P
Nope, no need of fellow players to make my pcs [You must be logged in to view images. Log in or Register.]
Though more bank space would be nice...
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Last edited by Daywolf; 02-26-2016 at 01:13 AM..