Quote:
Originally Posted by Expediency
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I really dislike WW, I have about a 50% success rate getting where I'm trying to go without dying/gating. A close runner up is Sol A. Confusing, full of trains, some casters thrown in to annoy you, and that lava which can leave you in a bad way.
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Sol A was probably my favorite dungeon so far for my first playthrough to 60. Mob density is manageable, safe spots to engage are plentiful if you know where they are and are a good race, easy to zone to Sol B in an emergency with multiple lines, can easily carry you a dozen levels or more with ports and vendors right outside.... I loved Sol A.