Well first you need to decide on what the objective measures for 'best' are.
Although I find them completely uninteresting to play (I don't know why) monks do a lot of things well. Classically they would tank better than a warrior with the same worn AC/at the AC cap (not impossible in classic Velious), they do great sustained melee dps, they have some good tools for social play/contingency measures (sneak/fd/mend/best bind wound) and can 'inventively misuse' the game mechanics (bind wound when fighting, off handing a decent ratio fist while using a 2hander, FD split, use FD to make low hp mobs run when they wouldn't normally... I'm sure there are many more tricks I don't know of too). It's weaknesses can be worked around in group play (it's a great tank, but no taunt so have a friend just root the target mob) or are irrelevant while duo/solo.
That said, as good as a monk is, probably being the best melee type character, I don't think it compares to my first love; the shaman.
Classes I also enjoy are Warrior, they are challenging in quite a few ways and do well as group leaders and ranger, because they have lots of tools, admittedly they can't handle cutting edge content but they are good at exploring more bottom feeder zones.
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