Quote:
Originally Posted by cronik
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RZ was definitely its own thing. Now that I think about it, the turtle fights are the Lodizal battles that happened pre-SZ when velious came out. Pvp wasn't completely borked yet and I still had fun in those days (Dark Carnival), but even RZ lost its charm as expansions rolled out.
SZ had its own charm but honestly the team disparity kinda ruined things for me. It was fun trashing entire goodie guilds with a handful in luclin, but after a while it became old hat and lost its appeal. Too small a guild to do the big bosses and no reason to get bigger since we didn't need more people for pvp, just pve, and frankly, EQ pve isn't worth the poopsocking required. Not when other games beckoned.
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Yeah pretty much how I felt too. My bro stuck around and joined Hate and I'd play his beastlord sometimes in PoP - some of the raids were actually pretty interesting and fun.
SZ was sorta fucked long term from the get go with a complete lack of team balance. Neutral team managed to put up a mild fight early mostly due to DB exploiting but were quickly steamrolled and never really did shit again until Legends server let them get flagged.
There was more PVP there than RZ ever had though (or here). A combo of no level range, PVP "rewards" with coins and hardcoded teams.