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Old 02-05-2016, 07:50 PM
Baugi Baugi is offline
Sarnak

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Join Date: Jan 2015
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Originally Posted by Jettison [You must be logged in to view images. Log in or Register.]
Fact of the matter is that you need to have a guild this large to kill things like AoW and do the 10th Ring War. That's literally all there is to it... call it a zerg all you want but those two things would not happen if Empire were any smaller than it is right now. Most of the other targets can definitely be done with 40 less, no one is questioning this.
This.

Empire is running with roughly the same numbers blue guilds do. Blue has multiple endgame guilds because once you reach critical mass (i.e. bringing 200 instead of 100), elitists either downsize or start to break off for a better chance at loot.

(Btw, you still only need ~1 organized group to disrupt these raids. From what I've seen "Team_OtherGuys" just lack the numbers/dedication to do so consistently. Why would they bother if their only motivation is the leaderboard?)

If you want more endgame competition, the obvious solution is to increase the server population. The server population stays consistently low because people generally move on if they get griefed too often and because griefing becomes easier when there are more active new players (it's essentially a self-balancing ecosystem).

If you want to increase the population, you need to decrease the frequency of griefing. I think the only good way to do so is to disincentivize it. The question then becomes, "why do people grief?". You could argue that they're bored due to lack of content, but you'd be demonstrably wrong. Most of these players never bothered to do much if any of Velious. The answer is that it's not really griefing. They get rewarding by the global kill message, the shit-talk in ooc afterwards, and the leaderboard. These perverse incentives were never part of classic and they're why the community has degraded to the state it's in.