Quote:
Originally Posted by coldsilnc
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Why not just require the pet owner to do at least 1 point of damage to get exp? (or reduce it by 99% if no damage done).
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Other possible solutions regarding AFK leveling:
A. Make pets unable to attack unless commanded to, e.g. when a pet or its master aggros something, do not allow it to defend itself or its master automatically.
B. Despawn pets automatically if they have not received a player command within x (15? 30?) amount of minutes.
C. Zero XP is received if the master does not deal at least 1 point of damage to the mob, or cast a debuff on the mob, or if the pet does not receive a buff or at least 1 point of spell healing during combat. Basically add more ways that the player may prove that they are not AFK other than just dealing 1 point of damage.
D. Automatically disconnect any player that has remained inactive (not chatted/moved/attacked/cast a spell) for x (30?) amount of minutes.
Any fix that relies on a percent-per-kill XP penalty that is not 100% does not discourage AFK leveling at all IMO. It simply encourages the offenders to remain AFK for a little bit longer.