Quote:
Originally Posted by Daldaen
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They didn't have a server of 1000s of level 60s though. That is the primary difference.
5-10 guilds on this server could, if given a day or two, kill a few NToV Dragons.
On live though, each server only had 2-3 capable of doing so and they would stick to certain factions often times, so 1 guild went giant and 1 went dragon for example. So they rarely competed for the same targets.
I agree that players figuring out the best way to do things is great, but the problem is so many are capable of killing raid targets on this server that it boils down to who is willing to spend the most time waiting around for a mob to spawn. That to me is dumb. That's why variance has always been dumb (and not classic).
The thing I miss the most about raiding on other EQ servers was my guilds would have raid nights, starting at 6:30 or 8:30, then we'd send some Rangers and Druids to random zones, see what is up, and then raid for 2-3 hours and camp for the night. Do this maybe 2-3-4 times a week, and be happy with ourselves.
I don't see that ever happening on P99 so long as guilds remain as huge as they are and people have such lust for their pixels.
But maybe eventually a few more guilds will follow in Rampage's footsteps and quit and the server may be left with a situation that allows that to occur.
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Ah I remember the days of running around for a few minutes on my druid between classes/work checking various zones to see what dragons/bosses to add to the MotD for that evening's raid time.
Also, there were servers that had geographically distinct populations that had little cross-over with other time zones or interaction with other guilds. A lot of US-based guilds got scraps on patch day by the time US Primetime came around due to the Asian/Pacific/Australian guilds sweeping in and getting the good stuff.