We tried a size limit on VZTZ (to discourage one guild from dominating the server) and it did not work.
Restrict based on size and you just end up with offshoot/sibling guilds that raid together at a slight inconvenience.
I'd be curious to see if the dominant zerg guild pattern still emerges on a server with hardcoded teams.
There's no easy dev/staff solution on a FFA box. If I was a player and I gave a shit I'd try to find other players who are bored to death of the lack of competition and start another guild.
|