View Single Post
  #1  
Old 01-28-2016, 01:59 PM
drktmplr12 drktmplr12 is offline
Sarnak

drktmplr12's Avatar

Join Date: Feb 2012
Posts: 483
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
AAs would be a simple addition that would increase the longevity of the server without reverse reconstructing an entire expansion.

Hell, make the aa xp twice as slow as live and give folks something to do other than tunnel quest and FTE poopsock raid content.

But ... Not classic. If a green 99 is coming out in the future, no harm no foul (i.e. This is just a beta server for a new planned classic experience that follows the actual timeline ... And not 5 years of kunark and 10 of velious.
I vaguely recall reading that the devs wiped out all code for AAs. That being said, I think AAs would be a great form of custom content to help balance some classes. The problem is everything is (relatively) tuned for kunark/velious. If you give people AAs and new abilities.. I'll let everyone draw whatever conclusion they will from this fact. But I think new character progression needs to come with new content to push the envelope.

I think Luclin and PoP would be great. I wouldn't could on it.
__________________
[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling)