Giant Fort
Level Range 49-52
Zone – The Eastern Wastes
LOC’s -1780,2900
% of times it will be camped = 20%
Benefits: Faction and some cash
Drawbacks: Eastern wastes it can be hard to get a ress, have to work around the Captain
This camp is another one of my favorite camps. I leveled nearly exclusively from 49-52 using this camp.
The layout is very straight forward. There are 8 mobs in the camp along with the Captain. When I was doing this camp I like to split the 8 mobs into 2 different kites “using the captain as a separator”. The large area north of the giant fort is very safe and rarely do you see any mobs there.
Here is the safe spot north of the fort
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My first kite would begin by to waiting for the captain to leave the front of the fort "he paths towards the right building" I would pull the 2 front mobs and snare them. I would then run into the fort and snare the 2 mobs inside the left building. These 4 mobs I would bring towards the entrance of the fort and then run out of the fort to drag them northward.
Here are the 2 front guards
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here are the two in the left building
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For my second quad, I would pull the 1 Giant in the middle behind the fire pit, along with the 3 in the right building
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Again pull them out of the building and towards the front of the fort. Then run out of the fort towards the north to our kiting area.
And here is a simplified layout of that “not showing the 2 front guards that are part of quad 1”
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The only real issue with this camp is A Frost Giant Captain
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The Captain has a ton of hit points and can really throw a wrench in you kites. If you are smart though, you can learn to use him to your advantage. North of the Giant fort is a group of dwarfs. You can bring him to the center of that camp and snare him as he arrives. They will do the work of killing him for you. Alternately I give you this little gem. You can have the dwarfs do the work for you while you med and get the kill shot !!
If you bring the captain to the dwarf camp from the WEST side you can have 2 dwarfs beat on him at one. Once they have engaged him move further over towards the eastern hut and med. As soon as he has finished killing the cook and guard he will head towards you. At this point the other 2 guards will engage him. He normally is able to kill these as well. But will have extremely low health “usually 20% or less” I always rooted him to be sure he fought the second set of guards. Now all you have to do is stand up and finish him. You get credit for the kill and the dwarfs did all the work while you medded for your next kite! It takes a little practice but it can be done.
This pic should give you a general idea of how to accomplish this
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bring him to area 1 if you want a dwarf assisted kill, and slide over to area 3 once the first 2 engaged him
bring him to area 2 if you just want the dwarfs to kill him directly
Side note, he can drop a decent melee tunic
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Between the tunic dropping from time to time and players looking for toes and heads for faction I made a decent amount of cash while I was here. Not to mention when I left I no longer had issues with Woushi or ToV faction !