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Originally Posted by Lasher
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Cannot speak for others but Devnoobs boxes always felt lacking and not real, not sure how to exactly describe it. Like if you lose a fight over a mob it doesnt have that fell of a loss. Almost like playing poker with fake chips like you can play and go through the motions but dont feel the real consequence of a loss.
red is not perfect. Wish i could change a lot but once again speaking for myself. I like that I can play, take a break and come back and my character is here.
Vztz had several wipes. Every time there was a wipe the server popped up in population because the people who were not on top come back and see if this time will be different but they usually quit like they did last time and you lose a portion of your veteran players because they lost the character they had and just dont want to do it over again.
Do not get me wrong for like 1-2 months after a wipe its fun but then its just back to what it was before with either same guild or a differnt guild. If Red wipes be it nihilum, empire, azrael, friends or someone else entirely will eventually be on top and we back at the same point and people will ask for a wipe.
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There is definitely some truth to that. The fast exp rates and easier raids don't give the same sense of character progression for example. I think that is why they are ultimately embracing the seasonal aspect though - if you're probably going to wipe just to breath life into the server after 4-5 months anyway, why not make that part of what the server is about?
Having a short lifespan server by design gives you a lot of flexibility with things like exp rates, drop rates, events, gear in general, etc. Worst case scenario something doesn't work out and a few months down the road its a moot point. Diablo 3 has proven how the seasonal model can actually be sustainable long term.