Quote:
Originally Posted by heartbrand
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Your alternative is wipe, and wipe alone.
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If you actually read my posts, you'd know that's not true. In brief, here are a few of my condensed suggestions:
- Reset to Classic. Future resets based on classic timeline.
- Expand PvP level range to group experience level range (1.5x lower player level)
- Update hit and resist code so they ignore player level (very easy to do) in PvP, giving the lower player a fighting chance
- Implement either teams or limited guild PvP (guild size capped, guild mates are friendlies) to discourage zergs
- Hold PvP events for items like the ugly stick.
I'm a software engineer. I know what is involved in the shit I'm talking about. A developer could do most of the above in a weekend. Teams / guild PvP would be the hardest part, but I think they would be worth it.