Quote:
Originally Posted by heartbrand
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So your chars are all level 1 with no items equipped?
EQ is a PvE MMO with PvP enabled. When you add more PvE [within reason, EQ eventually jumped the shark here], there's more people logged in to accomplish the goals, which means more people to fight with over those goals.
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Firstly, you keep talking like adding more content will add more people. Based on Kunark having fewer people than the height of classic, and velious having fewer than the height of kunark, that isn't the case.
Second, WoW has more PvE than EQ does. It has infinite PvE, in fact, since every group gets their own instance. How often do raids fight over targets in WoW? Never.
Spread the players too thin, and the PvP stops. Create enough raid mobs that everyone can have some, and the PvP stops.
EQ PvP is about contesting gear, which only happens when that gear is limited and when the targets are accessible. Classic fixes both, by having limited gear which isn't overpowered and 10-man-able content that a small group can contest.
Again, I don't know why this is so hard to grasp. I can only assume that you're just a Luclin fanboy, in which case you shouldn't be playing on a
classic, 1999 server.