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Old 01-18-2016, 08:17 PM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
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Quote:
Originally Posted by easy_lee [You must be logged in to view images. Log in or Register.]
To be fair, item loot would strongly discourage the current metagame. Occasionally, one of the hardcore Raiders would just lose all of his gear. It's not my favorite solution, but it would be a solution.

That said, everyone would just play wizards, which is basically what happened then.
Patching sets of no drop to lessen the harshness of loot pvp (especially for melees) was mentioned a bunch of times to devs.

Youd only wear your best shit if you were roaming around with a big roaster from your guild, etc... like in eve online.

The technicalities would have had to be defined, but i never read anyone giving me a reason why this would not have worked.

To be clear, i wasnt expecting the devs to change red to item loot in the middle of its existence. Thats a decision that had to be made before it went live, though i proposed a voluntary item loot system a couple of times that no one seemed to think was worth pursuing. What really depopulated the server is devs holding on to the bitter end that "lol, this isnt Call of duty" to fix the xp death problem, when pop finally hit single digit numbers. Eveything we had on top of that later was bittersweet as the server is only viable if enough people are playing, especially so when community is toxic heavy. I disregard completely opinions like that of Sirken's, who blame this (the grief) on the people playing, staff were explained in and out what Holo and Nihilum were doing and chose to ignore it.
Last edited by Tradesonred; 01-18-2016 at 08:33 PM..