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Old 02-04-2011, 11:54 AM
Goryani Goryani is offline
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Join Date: Jan 2011
Posts: 15
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
When I say "damage bonus", I mean the extra damage added to a weapon's max damage beyond just twice the weapon damage, based on things like STR and level. The fact that this extra damage is added to any weapon, regardless of delay, means that given a low-delay weapon with some ratio and a higher-delay weapon with an equal or somewhat better ratio, you want the low-delay weapon. The fact that max damage is more than twice weapon damage indicates that this damage bonus IS in fact in-game, and telling people to just use the best ratio weapon is misguided.
Using the formula: Average_Slash = (2 * Weapon_Base) + Bonus_Modifier + STR Modifier

You are referring to the STR Modifier. Others in this thread are referring to the Bonus_Modifier. The Bonus_Modifier is given to every main hand hit. It's a constant damage which depends on your level (however, only melee classes receive the Bonus_Modifier).

If you want to test the existence of the Bonus_Modifier, you need to look at the minimum hit. If the Bonus_Modifier is in game, main hand minimum hit will be measurably higher than the secondary hand minimum hit even when using weapons with identical listed damage. If the Bonus_Modifier is in the game, a L50 main hand minimum damage will never ever ever ever ever ever be lower than 9.

I should add the STR_Modifier portion of the above formula is misleading. It implies the STR bonus is applied to every hit, when it's not. Well, a consistent STR bonus isn't applied to every hit. There is no bonus for a min hit and full bonus for a max hit. Hits in between are given a partial bonus proportional to how close to min/max hit they lay.

You are correct in stating the STR bonus needs to be taken into account. It does. However, it's considerably harder to properly do so. Those that do run their own parses to see their average hit against a particular mob. It's likely the best weapon against a low AC mob is the faster, lower ratio weapon while the best weapon against a high AC mob is the slower, better ratio weapon (in a game with the damage bonus not being applied!).