Quote:
Originally Posted by dontbanpls
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teams is just a code enforced reason to zerg. needs to be guild v guild or you'll see more of the same sorry to burst your bubble. you are right about velious being too much content for the player pool on red tho.
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With server population being as low as it is, that may be a better idea as long as guild size was limited. The trouble with the current setup is that zerg is the only possible outcome. Teams are one way to ensure players pick based on their preferred race / class / what have you, but we may not have enough players to even pull off three factions properly. In the old days, one faction was always underplayed. Here, that faction may be so underplayed as to not exist.
People always move towards the path of least resistance. The P1999 administrators can steer the community in any direction they desire via the right tweaks. Limited guilds could work, as long as there was something in place to prevent guilds from collaborating with each other.
But I stand by the classic-only point. It was the most balanced time for PvP among the classes, and was when the most PvP happened due to fewer zones. Besides, it wouldn't take any new development.