Thread: Make an MMORPG?
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  #13  
Old 02-03-2011, 05:01 PM
Krimsin Krimsin is offline
Kobold

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Join Date: Jan 2011
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I've never done any dev work but I'd think adjustments to the combat/abilities/spell portion of the game would have the greatest impact on the effectiveness of the game.

A stale combat system renders the most inspiring zone and character designs feeling hollow.