I don't really understand the point, even. Changing it so you have to do 1 damage to get full xp on the mob, or changing it so you have to do 99% damage to get full xp still impact the afk leveler the same. This change just hurts the legitimate soloers who use a strategy that doesn't involve burning away half their mana every fight.
Ah whats it matter, I'm level 50 already. All you mages/necros/enchanters/bards who aren't 50 yet, good luck soloing at half the speed! As a wise man once said: "Fuck ya'll, I've got mine."
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