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Old 02-02-2011, 10:15 AM
Harrison Harrison is offline
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Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Well, 2 of those issues on your list are known (pets and dots), and will be/are being worked on. I'm not sure what you are referring to about pickpocket. We don't have a huge team of eq developers that can fix any problem on a whim. We slowly add features as fixes are presented or written from scratch. If you want to see them corrected faster, make a detailed bug report about it, so we do not have to put in a week of research on top of fixing it.

Whether you want to believe it or not, the 'it's classic' reasoning still works for me. See, if it was an option to completely and totally revert this to classic, we'd flip the switch, and everything you might mention wouldn't be arbritrary. You wouldn't have item links or different UI possibilites. We do the best with what is available.

Few things I wanted to add to your list, that I want fixed and hopefully we can:

-stamina bar working
-lulls classicized
-sneak pulling
-alcohol effects working properly
-npcs charming PC pets
-PCs charming PCs

Things we might never see due to client:

-qeynos citizen 'gypsy' models
-brown skeletons
-message board functionality
-no medding without spellbook until lvl 35
-sea king and siren's bane non-hollow boat models

Use those examples for the next 'its not classic' list, because I'd like to see them changed as well. If we would change it, but can't or haven't yet, does that still support your argument? When there's nothing left to do source-wise, I'm sure you can still use the client issues. We have a list of our own that we work to correct.
Pickpocket issue I am speaking of is being able to pick pocket droppables from mobs. You can't pickpocket things you were able to in classic.

I don't personally care about it, but I'm just using it in the argument about classic.

Like I said, and I'm sure you know, I am 99% happy with this server and the work you guys have done. I'm just confronting the "it's classic" and "it's not classic" argument from players answering in your guys' stead.