The problem was guilds were waiting until after the 3 hour? lockout period and then allying together to kill mobs like Trakanon and Gore - that way they could help each other when the allied guild came up on their spot in the rotation without being penalized. So instead of passing on a mob they couldn't kill alone, they instead allied to kill it both (or three times) per rotation cycle when none alone could kill it.
3 spots on the rotation, 3x the loot - with the same amount of players that BDA/Taken/Div were using as a single guild. If those 3 guilds really wanted to exploit the system like the smaller allied guilds were doing they would have split up into BDA1 BDA2 BDA3, etc and did the same shit.
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Green
Tofusin - Monk <Force of Will>
Manowarr - Druid
Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
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