I start any traditional group off with a Monk. You will want a healer, the most versatile would be Shaman. Enchanter and Bard to round out the group. So you will have the best mana regen, haste, slows, cc and fast run speed. What is missing? Tank, but you don't really need a tank with the best slows and that much CC power. No port class, but ports are super easy to get. No rez class, if you don't die, then this will not be missed.
For non traditional group, I would pick 4 magicians.
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