View Single Post
  #22  
Old 01-31-2011, 08:51 PM
Harrison Harrison is offline
Banned


Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
Default

Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
This has been explained to death, but basically the original EQ code paid a kind of homage to the D & D concept of hybrids; when the EQ versions of hybrids were actually weaker than the pures they attempted to splice, the devs (after a long time) just recognized them as regular classes with strengths/weaknesses just like the pure classes they emulated, but not any stronger, so not needing any kind of exp penalty.

However, the exp penalty is a part of the classic experience and it doesn't need to be whined about anymore.
Guess what?

Pickpocketing isn't classic in its form.
Pets don't melee faster with low-delay weapons.
Dot stacking

Etc.

Classic argument has failed. Stop using it.

This is "quasi classic" and the sooner people accept it for that, the better. Cherry picking classic mechanics and ignoring others arbitrarily makes it so. You can't use the "but it's classic" statement, at all. It isn't universal.

I obviously still play here, and enjoy it a great deal, but let it fucking die with the "it's classic" bullshit.