Quote:
Originally Posted by guineapig
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It was melee damage that had a higher chance of breaking the stun, not too sure about nuking.
Basically, if you leave the mob alone the odds of it being full duration are supposed to be pretty good, but if you have 4 melee hacking away at it then the stun will break prematurely.
That was my experience with it on live and (also post nerf here way back). I don't think nuking had a high chance of breaking the stun but I'm not certain of this.
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Yes, this is what I meant. I don't know if nuke damage helped to break it, but I was using root's break chance upon DD as an example.
I recall using whirl when soloing with my animation on live. If there was a melee in the group I never used it.