Quote:
Originally Posted by lite
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Since I get the feeling that you're being sincere in your question, I can honestly say that the source of all the problems with this box is the Spawn system, at least for Kunark. Yes, Velious has a more viable spawn system, but Kunark was a pretty miserable expansion.
A solution was put in place, where sim repops would happen 2-3 times a month, however, they required Rogean to trigger them manually...so it never happened.
Contesting is totally viable in Velious, but having to team up with 80 people to try and match Empire's numbers makes my dick go limp real quick. We did it once to have some fights in KC, and it was the most miserable experience in my EQ career, but we did it cus there was literally nothing else to do in the game. Everyone participated in that reluctantly.
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Yes I have seen you blame the spawn system as well as blame the GMs, Empire and pretty much everyone else for why the server is broken and not fun.
Yet you are still avoiding the question. What cause guilds like Fresh, Curse, Good Guys, Azrael, etc to implode and die?
Can you answer that?