I've been thinking about maybe rolling a hybrid, and I'm kind of leaning towards ranger.
First, I think Rangers are somewhat better at 60. With Warrior level attack skills, Call of the Predator boosting your group's melee output by 4-5%, and a decent Velious weapon like Nevederia's Claw (11/17; I see Nikkanu selling loot rights in EC) you can bring pretty substantial damage. Plus Snare makes an enchanter's life much easier in all of these high MR Velious dungeons, and Tracking is pretty useful. Meanwhile Paladin stun/root trails off against 55+ NPCs, and for the really high level stuff you want a warrior tank anyway. For the medium level stuff, just have the Shaman tank.
Second, although Paladins feel a bit more powerful when leveling, I like small groups and it's hard for me to find a great composition there. A Paladin's natural pair is the shaman (nearly full raid buffs between them, massive aggro for getting stuff slowed immediately) but you will need to add 2-3 DPS classes due to the Paladins' low output there. PAL+SHM+ENC is a powerhouse, but that's true with practically any class in the melee slot. Meanwhile Ranger/Shaman is a completely respectable duo on it's own.
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