Quote:
Originally Posted by Aeolwind
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Sadly folks, this will stay this way till I get down to it on my list of shit to do. Fixing timers and global variables for 2 days to exactly simulate boat travel is a notch below getting day/night to work and fixing. Fix 1 problem, vs fixing 6. I have to pick my battles. [You must be logged in to view images. Log in or Register.].
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How about just moving the translocator spawn point (and zone in spot) in OOT further from Sister Isle so evils don't get whipped by the kos sistahs?