Thread: WoW PVP
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Old 11-28-2015, 07:40 PM
Xaanka Xaanka is offline
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Quote:
Originally Posted by tedsternator [You must be logged in to view images. Log in or Register.]
Sometimes War/Shm/Pal would actually 1shot a dude off the opening intercept with a huge windfury proc that was really cool and interesting
this arena comp was fun as hell wotlk era if the shaman was ele. except for those rare times where the war/sham and the other team's dps would kill each other at the same time leaving you with a 10 hour match of "which paladin will fall asleep first" since people didn't often forfeit arena matches past 1800 rating.

Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
wow pvp was always kinda shitty tho, a highly dumbed down version of eq pvp, you literally don't have to keep track of anything, just auto attack on, press all your spell keys and move in the general direction of target
if anything the opposite. each class in WoW has too many tools. things don't really feel all that specialized. every class has 100 escape mechanic cooldowns to blow before they have a reasonable chance of dying outside of luck or being bad. each expansion kept bloating this up and removing any sense of specialization the classes had. add to the fact that resto druids -> holy paladins were ridiculously overpowered in the earlier (good) expansions and things became pretty slow paced. season 4/5 could have been really good if it weren't for balance issues (s4 resto druids, s5 dk's and holy pals) but that never happened. the highest i've been able to get a non healer team (rogue/rogue, with occasional alt subs for rogue/mage or rogue/warlock) is like 2200 in s4 before hitting a wall, and we only really got there through the element of surprise and capitalizing on mistakes made by flavor of the month teams played by mediocre players. and the second we subbed a priest in that team's rating skyrocketed. beyond the lower ratings, everyone's going to know your team comp going into the fight, and they're all going to be good players who rarely make mistakes.

arena could have been really cool, but they didn't bother to balance the game around pvp until it was too late.
Last edited by Xaanka; 11-28-2015 at 08:00 PM..