Therein lies the important tidbit. This isn't about just removing variance. It's about removing variance and sim repops regularly (every few weeks). This means a lot more stuff would be happening at once, forcing guilds to be more selective in their choices. By forcing the big guilds to be in a different place when something else spawns, it means other guilds have an opportunity. Plus, it means you can turn the socking into a 1-2 day event instead of an entire week. Perhaps people will be able to enjoy other zones in the game if every night wasn't a sock night.
But all this is moot. The devs aren't interested in it. Even though they claim not to play on the server, which means doing this wouldn't actually impact them.
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