Ok I follow, and thanks for the clarity on your reasoning. I guess it also depends how often these simulated server repops would happen that would really determine the effectiveness. I know on live you would purposefully delay the kill on certain mobs so that you could control even more the next repop (as long as there wasnt another server down between) and I am certain that wouldn't change here.
Also the whole VP key issue I agreed with you on the entire time, but from a developer standpoint what is going to be higher on their list of things to do, make the current 6 or 7 Raid targets more available to everyone or realease an additional 9-10 immediate targets? I think Kunark will help either way and once they get it out they can stress the simulation of server repops or whatever it is they decide to do to adress the issue.
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Carsomyr - 55 Pally - Retired
Thalon - 49 Rogue - Temporarily Benched
Contagious - Necro - 30's and climbing
Lights - 55 Wiz - Occasional Murderer
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