decreased variance only makes it so the zerg guilds can cover more mobs at the same time and get even more targets. its been 5 years of kunark mobs and the only ones that have become remotely "non poopsock/sit there and track" are far and few.
It's a culture problem. When you are notified by top tier guilds that HoT is going to be overcamped by them from tuesday-friday, there is no rotation or lockouts, and then lower the variance? Why? Massive variance is the only thing that gives any new growing guild a shot at content. until people don't feel the need to muscle everyone they can out of content, the variance won't matter.
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