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Old 11-13-2015, 11:11 AM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by Kileras [You must be logged in to view images. Log in or Register.]
besides occasional confrontations, can you clue the rest of us into what rampage is actually choking you guys out of on a nightly basis/weekly basis for kills? To the rest of us it looks like there is the absolute top of content that rampage has a chokehold on and is dominating.

the kill list of the rest of the "mid tier" guilds is quite extensive and impressive on an almost weekly basis. People seem to hardly be able to sleep there is so much to kill on most days.

Not upset or causing ruffles, just would like to be clued into the dynamic of the FAT/BDA vs. Rampage dynamic, because that effects the ripple down on how the rest of us are treated.
Rampage's current menu is every NToV dragon, Doze, any ST key dragon, all 3 city leaders, Statue/AoW, revamp CT/draco, maybe revamp Inny (probably not), Sleeper's Warders/Minis, sometimes Tunare, and sometimes Phara Dar. That means to compete for any of those targets you have to be balls to the wall high alert. Forsaken/Asgard had a good chunk of kills this past week but it was the first real chink in Rampages Velious armor. So to get that content you have to dedicate an absurd amount of man hours or have a highly trained raid force and have the proper infrastructure and experience with content, plus you get to play LawyerQuest non stop.

Instead of doing that Divinity opted to go Giant faction. They farm WToV in peace as often as they want with no competition. Taken/BDA opted for VP and some Velious and some Kunark (Taken went HAM on Kunark mobs, not that I'm blaming them for doing so, my guild just didn't have that much interest in the content) and then everyone else is chasing whatever is left.

Rampage was averaging about 30 major kills a week, which I'm sure is now less with ForsakenGard pushing them. Look at some of the Rampage thread bumps, 73 kills for 176 items over two weeks. That's why there's less room for the small guilds, if we (we the tier 2 guilds) want content we have to croot and contest and because there's a finite number of nexkbeards on the server, and because neckbeards like the path of least resistance it's going to be tough to overcome them.
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