Natures Holy Wrath (Natures Fefender) and Holy Shock (Fiery Defender) should not be getting resisted like this
however, Wrath of Nature (Nature Walkers Scimitar) had a 0 resist mod until september 2002 during the resist system revamp patch, according to the lucy entry, so this spell should be just as easy to resist as the necro/sk darkness line
until then, Holy Shock had a Lure(4) mod and Natures Holy Wrath had a Lure(3) mod, so Holy Shock should be slightly harder to resist than Natures Holy Wrath
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