Thread: Game Mechanics: Hitting for 1 constantly.
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Old 01-21-2011, 03:36 PM
Akame Akame is offline
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Join Date: May 2010
Location: Atlanta, GA
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Quote:
Originally Posted by RocketMoose [You must be logged in to view images. Log in or Register.]

There may be a hard cap of 40, but that wasn't right anyway. It wasn't just a hard cap that was removed at level 20 on live, you started to hit harder, period. I remember my Dark Reaver on Live and once I hit level 20 I was like, WOAH! Crazy.
This is an excerpt after the meat of the warrior information regarding a low level SK graph which mentions the known damage cap at the time showing it to be a 29 point damage cap that was removed at 20 (and level damage bonus went into effect at 28 if you read further through the post).

Quote:
Posted: Fri Sep 08, 2000 9:28 am Post subject: EQ Math Geekery (WARNING: Long and probably boring)
However, 20th level is the level at which the 29-point Damage Cap is removed, so there's a suspicion that the profile may change at that point instead.
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Last edited by Akame; 01-21-2011 at 04:02 PM..