Thread: Game Mechanics: Hitting for 1 constantly.
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Old 01-21-2011, 12:15 PM
RocketMoose RocketMoose is offline
Kobold


Join Date: Mar 2010
Posts: 192
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Nope, not true.

Plus with my rogue I hit for 18 from level 1 all the way through level 30+ (when weapon skill started to get high enough to mandate that I hit harder, which again is wrong)

There may be a hard cap of 40, but that wasn't right anyway. It wasn't just a hard cap that was removed at level 20 on live, you started to hit harder, period. I remember my Dark Reaver on Live and once I hit level 20 I was like, WOAH! Crazy.

It's been posted, and linked and re-linked in the damage formula thread (which I don't see anymore) But I can assure you, this damage formula is so twisted it's not even funny.

The weapon skill never really determined anything except for attack, EXCEPT once your weapon skill hit 101 (level 20) you could hit harder, until level 30 when your skill hit 151. So it's not actually in the formula as anything other than a if greater than check. Your atk vs the mobs ac then determined how hard you hit how often, so the skill ups allowed you to hit harder more often. Which is why you'd hit so soft against reds.