Thinking about the holiday in question, what do kids receive (for the most part)? Candy! Thus what could have gone well for those with limited mobility would have been each city offering a different "treat". This small token food item would have been a lore item with the smallest of boosts before consumed (assuming food stats still worked like they did on Live many years ago).
If there was to be an elaborate quest spanning the continents, then the event should have run for at least one whole day to allow everyone a relatively even chance to complete the quest. Or expand the quest timer to a week but the trick or treat mobs only appear during the evening and night hours of the game.
Just my thoughts.
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