Thanks for taking the time to set all of this up. I appreciate the work that goes into this and making sure it goes smoothly so everyone can have fun!
What I liked:
-I liked that you forced everyone to get out of their comfort zone a little bit and explore new zones!
-I liked the searching for the acolytes aspect. Though once it was found, everyone just seemed to follow the flood, maybe have the acolytes respawn in a new location every once in awhile(from a preset list of locations in the zone). If they respawned on a timer, then that would break groups up less if the entire group speaks to the acolyte at the same time.
-I like that there were more pick up groups. As a bard, I ran around inviting random people to run to the new locations with me. It was fun getting to meet some new people along the way.
What I thought could be improved:
-The tricks that ported you many zones away were just annoying and not as fun. Maybe in the future, instead of porting you off somewhere(which broke up our group and wasted time more than anything), maybe spawn mobs instead to bring groups/guilds closer together.(if if you did want to stick with this idea, maybe port the player, but give them the item also once they load. I saw people getting ported 2 or 3 times in a row)
-I didn't like the reliance on druids/wizards to basically port you everywhere. I would rather have some type of clickable teleport like a firepot. (this wasn't really a huge issue, its just that people spent a lot for porting tips, and many didn't even get to finish the event)
-The time limit was a bit annoying. I got to 14 out of the 16 acolytes when the event was shut down, and was a bit upset that I didn't get to finish the event after putting so much work into it.(if the time limit is unavoidable, then it might be nice to know the time limit ahead of time, so I could just stop if I knew I wasn't going to finish) Another idea is to have an upgradeable item so the further the player gets into the event, the stronger their item gets, that way, no one goes home completely empty handed.
-The loot I hear was a bit buggy, but that wasn't intended, so I won't worry about that.
Thanks again! Keep up the great work and I'm really looking forward the the next event!
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