The illusion at the end is a very cool reward imo, would have been neat to give that at the quest start with a longer timer so you run the quest as some char in costume. Only input I have would be much more puzzley, much longer in terms of solve time, perhaps with mirrored routes using different NPCs branching from first one or two stages to confuse those relying on shared information, tiered rewards based on level with a shared 'very rare' reward pool, use only existing NPCs to increase solve time. Overall a fun event, very fun to finally partake in one here, much appreciated.
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