Quote:
Originally Posted by Kileras
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I'm not trying to part the seas here. Ntov is just a different beast... It's my understanding that guilds large enough to do it know they can, and those that can't know they can't. The break off for smaller targets model doesn't seem to apply in tov, and as of now there is no rotation on any other part of the game so the issue is void.
I just wanted to clarify if people hated rotations because it limited their access to pixels or content to be busy with, or because everyone just assumes rampage wouldn't allow it. It's complicated but I'm sure you could lay some groundwork to make it possible, it would just require all the big guild to decide that they might not have ntov mobs every weekend and that it was worth passing up the chance of pixels, for a consistent rotation and classic ntov experience.
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Oh I know what you're saying :P But to be clear, NToV is only a different beast at the moment. Rampage is the only guild that can reliably do everything in NToV... for now. Eventually NToV will be farmable by pretty much every guild that calls itself a raid guild.
But that's kind of the point. I'm not worried about Forsake breaking into 2 guilds and taking out two NToV targets, I'm worried about Forsaken breaking into 2 guilds and taking NToV and Lodi, or Trak, or other low-priority raid targets.
Right now, if Trak and NToV_Dragon_A are in window at the same time, it costs Uber_Guild_1 nothing to leave a tracker at Trak, main force in ToV, and then if trak pops it can just camp over and kill trak and then pick up right where it left off in NToV.
Under FIF, If UG1 abandoned NToV to kill a trak pop, UG2 would just claim the target that UG1 dropped. There is still a competitive aspect to the game. Whoever gets their raid force on and in the zone first gets to claim the target. It just eliminates the need to train all over Norrath to swipe FTE.