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Old 10-23-2015, 12:54 PM
Mezzmur Mezzmur is offline
Fire Giant

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Join Date: May 2011
Posts: 507
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Quote:
Originally Posted by Scryll [You must be logged in to view images. Log in or Register.]
DN is broken, can't zone inn. Please fix this and code this correctly, its been broken since Test server. It has also been mentioned so many times now, that its getting annoying.
Seems to be related to whatever traps or data load happens in DN. Latency plays an effect. On my 4G WiMax router I ping 157ms and can't load DN. Tethered to my phone I ping between 105 and 120. I was able to login after about 15 tries.

2015-10-23 09:41:55 Loading necropolis
2015-10-23 09:41:56 Loading objects
2015-10-23 09:41:56 Loading lights
2015-10-23 09:41:56 Initializing cameras.
2015-10-23 09:41:56 Initializing lights.
2015-10-23 09:41:56 Initializing visual effects.
2015-10-23 09:41:56 Initializing target indicator.
2015-10-23 09:41:56 Initializing player path.
2015-10-23 09:41:56 Performing post-load operations.
2015-10-23 09:41:56 Initializing precipitation system.
2015-10-23 09:41:56 World initialized: necropolis
2015-10-23 09:41:56 Requesting zone data.
2015-10-23 09:41:56 Failed to send message 31429: connection lost.
2015-10-23 09:41:56 Connection status 2/0 [DisconnectReasonOtherSideTerminated,DisconnectReas onNone] before teardown.
2015-10-23 09:41:56 Networking: Connection Closed [0] with 0 pending bytes.
2015-10-23 09:41:56 Resetting cameras.
2015-10-23 09:41:56 Resetting vision.
2015-10-23 09:41:56 Resetting overlays.
2015-10-23 09:41:56 Zone initialized.
2015-10-23 09:41:56 Creating INI files.
2015-10-23 09:41:56 Requesting AA data.
2015-10-23 09:41:56 Attempt to send message 13949 on a void connection.
2015-10-23 09:41:56 Requesting Skill rank data.
2015-10-23 09:41:56 Attempt to send message 22886 on a void connection.
2015-10-23 09:41:56 Loading UI.
2015-10-23 09:41:56 Deactivating previous UI.
2015-10-23 09:41:56 Unloading previous textures.
2015-10-23 09:41:56 Resetting UI.
2015-10-23 09:41:56 Resetting character select UI.
2015-10-23 09:41:56 Resetting game UI.
2015-10-23 09:41:56 UI Reset.
2015-10-23 09:41:56 Initializing UI.
2015-10-23 09:41:56 Initializing UI manager.
2015-10-23 09:41:56 Initializing fonts.
2015-10-23 09:41:56 Parsing UI XML.
2015-10-23 09:41:57 Loading default UI resources.
2015-10-23 09:41:57 Initializing game UI.
2015-10-23 09:41:57 Loading Icons.
2015-10-23 09:41:58 Resetting viewport.
2015-10-23 09:41:58 Game UI Initialized.
2015-10-23 09:41:58 Entering main loop.
2015-10-23 09:41:58 Attempt to send message 31794 on a void connection.
2015-10-23 09:41:58 Attempt to send message 31794 on a void connection.
2015-10-23 09:41:58 Attempt to send message 30546 on a void connection.
2015-10-23 09:41:58 Loading game sounds.
2015-10-23 09:41:58 Requesting initialization data.
2015-10-23 09:41:58 Attempt to send message 802 on a void connection.
2015-10-23 09:41:58 DoMainLoop: just before first while(!ReadyEnterWorld).
2015-10-23 09:41:58 disconnected at C:\EQ\EverQuest\EverQuest.cpp:17973 (char. select) g_world == NULL
2015-10-23 09:41:58
2015-10-23 09:41:58 Character is XXXX.
2015-10-23 09:41:58
2015-10-23 09:41:58 YOU HAVE BEEN DISCONNECTED.
2015-10-23 09:41:58
2015-10-23 09:41:58 end of DisplayScreen
2015-10-23 09:41:58
2015-10-23 09:42:01 Cleaning up groups.
2015-10-23 09:42:01 Attempt to send message 3702 on a void connection.
2015-10-23 09:42:01 Stopping world display.
2015-10-23 09:42:01 Attempt to send message 30546 on a void connection.
2015-10-23 09:42:01 Exiting normally.
2015-10-23 09:42:01 Cleanup 1
2015-10-23 09:42:01
2015-10-23 09:42:01 Cleanup 4
2015-10-23 09:42:01
2015-10-23 09:42:01 Cleanup 5
2015-10-23 09:42:01
2015-10-23 09:42:01 Cleanup 6
2015-10-23 09:42:01
2015-10-23 09:42:01 Cleanup 7
2015-10-23 09:42:02
2015-10-23 09:42:02 Cleanup 8
2015-10-23 09:42:02
2015-10-23 09:42:02 Cleanup 9
2015-10-23 09:42:02
2015-10-23 09:42:02 Cleanup 10
2015-10-23 09:42:02
2015-10-23 09:42:02 Resetting UI.
2015-10-23 09:42:02 Resetting character select UI.
2015-10-23 09:42:02 Resetting game UI.
2015-10-23 09:42:02 UI Reset.
2015-10-23 09:42:02 Cleanup 11
2015-10-23 09:42:02
2015-10-23 09:42:02 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2015-10-23 09:42:02 Ratio is 1.78
2015-10-23 09:42:02 Resolution was capped at 1280 x 720
2015-10-23 09:42:02 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2015-10-23 09:42:02 Resolution selected 1280 x 720, 32 bits
2015-10-23 09:42:02 CRender::InitDevice: Using 32bit mode.
2015-10-23 09:42:02 CRender::InitDevice: Using vsync 0.
2015-10-23 09:42:02 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2015-10-23 09:42:02 CRender::InitDevice: HardwareTnL Enabled.
2015-10-23 09:42:02 Using hardware vertex shaders.
2015-10-23 09:42:02 Initializing render system.
2015-10-23 09:42:02 Trilinear Mipmapping available.
2015-10-23 09:42:02 Vertex Shader Version: 3.0
2015-10-23 09:42:02 Pixel Shader Version: 3.0
2015-10-23 09:42:02 Initializing engine internals.
2015-10-23 09:42:02 CRender::InitDevice completed successfully.
2015-10-23 09:42:02 Parsing INI file ./eqlsUIConfig.ini
2015-10-23 09:42:02 INI file ./eqlsUIConfig.ini loaded.
2015-10-23 09:42:45 Server selected 66.55.145.2 (5770694).


2015-10-23 09:41:58 disconnected at C:\EQ\EverQuest\EverQuest.cpp:17973 (char. select) g_world == NULL
Interesting note..... that's not the install path of my EQ, so that's odd to me.
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