Quote:
Originally Posted by falkun
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And that will result in circumstances akin to the Class-R rotation. At the beginning of the rotation there were a few guilds (Divinity, BDA, Taken, 1-2 others). By the end, there were 8? 11? Asgard, Azure Guard, Omni, etc. all were able to survive/thrive in an environment where their mobs were guaranteed. Forsaken took the avenue of trying to circumventing the class system by reforming. So you have GuildA that splits 25 members into GuildA2 to FIF a second target, they're a different guild now! How do you police that?
I'm all for spreading the kills around, especially with as many targets as exist with Velious, but this system does nothing to spread kills to more players, they just will fly different (temporary) banners.
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More people getting to experience more content is better. I don't see 11 raid guilds as a bad thing, especially now that we have literally twice as many raid targets as we had 4 months ago.
As for Forsaken breaking up to get around the rules. Predictably, my solution is "Don't let them do that."
In order to claim a target under FIF, you must be in One raid guild. If they want to break into 4 guilds to farm trak, let them. There will never be 36 Forsaken_3's in a zone to claim a bigger target.